FAQ

Your questions, answered.

If you have any other burning questions, don’t hesitate to drop us a line or hit us up on our socials.

Last Flag is a 5v5 capture-the-flag 5v5 shooter. In each match, you and your team will need to find the sneakiest possible hiding spot for your flag, and then work together to find and steal the enemy team’s flag. 

We will have 9 unique contestants at launch, each with a signature style, powerful abilities, and an outrageous personality. We also plan to add new contestants to the game for free over time after launch.

No. While some contestants may excel in different areas, we strive to ensure each one has a versatile skillset. Last Flag does not have a strict class or role system, so players are free to choose any contestant they like

Yes. When your contestant’s health runs out, you will enter a downed state for a short time. While downed, your teammates can revive you to bring you back into the fight. If you aren’t revived in time, or if an enemy approaches and performs a finisher on you, you will be sent back to the respawn room (called the “Green Room”). You will have a respawn timer lasting up to 15-seconds before you respawn and can exit the Green Room to rejoin your team on the map.

To start we’ll have two large playable maps. We plan to bring additional maps to the game over time for free, with a new one planned for release later this summer.

Yes. When launching the game for the first time, you will be prompted to enter the Training Gym, found in the Play Menu. There, you will play through a brief tutorial to learn the core mechanics of the game. Following the tutorial, you can continue to an “Audition Match,” where you play with a few human teammates against a team of player bots. After completing the Audition Match, you will be able to join the Quickmatch queue, as well as create or join lobbies, to play with and against other human players.

Yes, all of the cosmetic items you earn during the Open Beta from February 9 - March 2 will be added to your account permanently.

Yes. Your account level and the XP you’ve earned during playtesting of Last Flag’s progression system will be reset on launch day. However, any cosmetic rewards you earned during February’s Open Beta will remain in your account permanently.

Matches typically last 10 to 15 minutes, but never longer than 20.

You can use text chat to communicate with teammates and party members, as well as send direct messages to players on your friends list. In game lobbies and during matches you can also communicate with your team using voice chat.

No. When we launch the game, it will be a one-time purchase. 

This first year after Last Flag launches we are planning to release patches regularly that bring new content to the game, including: maps, contestants, cosmetic items, gameplay systems, and more. The content coming in those patches throughout 2026 is all part of what you buy up front in the base game. 

Yes, absolutely. Currently, you can earn contestant skins, finishers, celebrations, dances, and player icons. 

Currently, playtesting is only on PC at Steam and Epic Game Store. However, we have had some folks play successfully on Linux and Steam Deck. We plan to launch Last Flag on consoles soon, as well. Stay tuned for details! 

You can use a controller/gamepad to play. However, we are still in the process of implementing full controller support so, for the moment, we recommend mouse and keyboard for the best experience. 

Right now we have a customized interface and subtitles in 17 languages. Listed alphabetically, those include: English, French, Italian, German, Spanish - Spain, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Thai, Traditional Chinese, Turkish, Ukrainian.

Last Flag is rated T for Teen.

Currently, Last Flag supports alternative color modes, volume adjustments and stereo sound, subtitles, field of view adjustment.

Yes, you can remap the game controls on keyboard and mouse, as well as gamepad.